Jul 26, 2008, 02:31 PM // 14:31
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#1
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Forge Runner
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Spiteful Spirit Clone for Mesmer
When you look at the Mesmer concept, what do you see?
"The Mesmer is an expert in indirect damage and subtle magic, focusing on manipulation of the target to sway the events of battle to its favor."
Now I must ask.. Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO is spiteful spirit belong to the Necromancer, when it is clearly waaaaaaaaaaaaaay more fitting for a mesmer?
I demand an SS clone for Mesmers. We have maaaaaaany elites we don't use. Why not change their functionality in the upcoming elites buff?
After all, it is ONLY common sense that if Mesmers get all these cool spells like Empathy, Mistrust, Clumsiness, and Backfire, that there should be an elite skill along these lines?
Also, don't say Ineptitude. Because it still is not a reason why Mesmers should not have a skill they should of had from the start.
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Jul 26, 2008, 02:39 PM // 14:39
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#2
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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lol, it works because the enemy is manipulated into doing something therefore taking damage. Thats why its a necro skill.
Also lol @ backfire being defined as cool
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Jul 26, 2008, 02:42 PM // 14:42
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#3
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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If Mesmers had a Spiteful Spirit elite clone, I wouldn't use it. I don't use it on my necro, so why would I use it on my main? I don't know if it's just me, but SS leaves something to be desired.
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Jul 26, 2008, 02:54 PM // 14:54
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#4
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Krytan Explorer
Join Date: Mar 2006
Location: You should know
Profession: W/
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ineptitude
/12chars
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Jul 26, 2008, 02:55 PM // 14:55
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#5
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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Gogo Me/N FC curse
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Jul 26, 2008, 03:31 PM // 15:31
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#6
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Quote:
Originally Posted by Turbobusa
Gogo Me/N FC curse
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There ya go, problem solved..
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Jul 26, 2008, 03:57 PM // 15:57
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#8
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by Turbobusa
Gogo Me/N FC curse
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And this is where we get into why secondary professions were quite a good idea.
This thread has been won, close please.
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Jul 26, 2008, 04:15 PM // 16:15
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#9
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Forge Runner
Join Date: Dec 2007
Profession: E/
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uh no?
a curse is also indirect damage
are you gonna ask for a clone of [faintheartedness] and [suffering] or [reckless haste] too for mesmer?
those skills are also good for less functionality in battle
there are so many good skills and you could think like, yea maybe mesmer, but no it's a curse and it's fine that way
/notsigned
and read wiki
Quote:
No inherent effect. Many Necromancer skills, especially hex spells which reduce your foes' effectiveness in battle, become more effective with higher Curses.
Curses can be described as a support attribute, meaning that while curses may not be able to kill an enemy by themselves, they sure make the killing a lot easier. This is because curses are all about weakening your foe in a wide variety of ways.
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gogo curses
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Jul 26, 2008, 04:53 PM // 16:53
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#10
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Krytan Explorer
Join Date: Mar 2008
Location: Belfast - Northern Ireland
Profession: D/W
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Mesmers have better skills than SS, less QQ plz kthxbai
/notsigned
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Jul 26, 2008, 05:19 PM // 17:19
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#11
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Welcome back to 2005 people.
This has actually been discussed a LOT (especially when SS was a major part of the meta).
Logically, yeah SS is more like a mesmer skill then a necro skill, but, what is done is done.
Really, all this is is proof that when GW2 rolls around, the necro and mesmer will both be merged into one class (hexer, etc), like they should have been in the first place.
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Jul 26, 2008, 05:49 PM // 17:49
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#12
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by HawkofStorms
Welcome back to 2005 people.
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LOL, even way back then people noticed that [skill]Spiteful Spirit[/skill] is the elite form of [skill]Empathy[/skill].
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Jul 26, 2008, 06:02 PM // 18:02
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#13
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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/unsigned...mesmer with necro secondary if it's an issue...
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Jul 26, 2008, 06:04 PM // 18:04
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#14
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Mesmers do 'miss' one elite compared to the other 6 professions, but mesmers are also not much AoE.
Maybe it could be an that deals chaos damage and it's triggered not by attacks and casting, but something more 'Mesmerish', like triggering anytime target foe receives an enchantment or is interrupted.
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Jul 26, 2008, 06:09 PM // 18:09
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#15
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Krytan Explorer
Join Date: Mar 2008
Location: Belfast - Northern Ireland
Profession: D/W
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Quote:
Originally Posted by MithranArkanere
Mesmers do 'miss' one elite compared to the other 6 professions, but mesmers are also not much AoE.
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Cry of pain , Cry of frustration , clumsiness , wandering eye..gogogo :P
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Jul 26, 2008, 06:39 PM // 18:39
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#16
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by Kanyatta
And this is where we get into why secondary professions were quite a good idea.
This thread has been won, close please.
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Mesmer can FC every spellcaster, even sometimes monk. I mean, like, Me/Mo bonder using high Illusion Magic + SoI (in DoA, better than a monk smiter...) or Me/Rt for FC healer (although that's a bit wasteful combination - why heal something worse than rit with worse e-management than necro and lesser party support than monk - if you can blow up shit to death/prevent from blowing up), Me/N for curses, Me/E for loldmg, Me/A for deadly arts (although that's overrated, rly) and so on.
Mesmers are as powerful as the player that controls them... Unlike Assassins or Dervs, where it's buttonmashing 1-2-3-4-1-2-3 and repeat.
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Jul 26, 2008, 07:00 PM // 19:00
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#17
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by MithranArkanere
Mesmers do 'miss' one elite compared to the other 6 professions, but mesmers are also not much AoE.
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[Cry of Frustration]
[Cry of Pain]
[Ether Nightmare]
[Fevered Dreams]
[Hypochondria]
[Chaos Storm]
[Clumsiness]
[Confusing Images]
[Epidemic]
[Soothing Images]
[Sympathetic Visage]
[Ancestor's Visage]
[Air of Disenchantment]
[Arcane Conundrum]
[Energy Surge]
[Mistrust]
[Panic]
[Shared Burden]
[Signet of Weariness]
[Spiritual Pain]
[Wandering Eye]
Yeah, that's not really much at all.
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Jul 26, 2008, 07:34 PM // 19:34
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#18
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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Quote:
Originally Posted by HawkofStorms
Welcome back to 2005 people.
This has actually been discussed a LOT (especially when SS was a major part of the meta).
Logically, yeah SS is more like a mesmer skill then a necro skill, but, what is done is done.
Really, all this is is proof that when GW2 rolls around, the necro and mesmer will both be merged into one class (hexer, etc), like they should have been in the first place.
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Then the whole point of a necromancer (raising corpses, as it relates to mainstream RPGs) disappears.
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Jul 26, 2008, 07:59 PM // 19:59
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#19
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Wilds Pathfinder
Join Date: Apr 2008
Guild: The Raging Cadavers [rage]
Profession: R/
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There is actually a thread over in the necro forum about how much they don't want [[spiteful spirit]. Maybe they'll trade you for something.
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Jul 26, 2008, 08:18 PM // 20:18
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#20
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Hehehh. That list of AoE skills... You know how many of them are VIABLE in pve?
[Cry of Pain] [Cry of Frustration] [Ether Nightmare] (lol, but degen is ftl in pve... farming, good) [Fevered Dreams] (only in a gimmick team build) [Clumsiness] [Epidemic] [Arcane Conundrum] [Energy Surge] [Mistrust] [Wandering Eye]
Not so many, eh?
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